![]() ![]() Now? your artillery basically can't set up without being in range of towers because the maps are small as all hell, you have one angle you can assault from. They sorely lack the epic scope of older games-decade and a half old M2 had sprawling cities with two layers of walls you could attack from every angle, and the AI would fight tooth and nail for every square inch. ![]() ![]() Though really, there are just a lot of problems with sieges. Click to shrink.In WH 1 (I think) the trailers had dwarven cannons on the walls, and units firing from variable positions of elevation.
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